This paper is focused on algorithmic issues for biometric face verification (i.e., given an image of the face and an identity claim, decide whether they correspond to each other o...
Javier Ortega-Garcia, Joaquin Gonzalez-Rodriguez, ...
In this paper a new adaptation-basedmethod is presented to reconstruct animatable facial models of human individuals from scan data. An anatomy-based generic control model serves ...
Three-dimensional data generated from range scanners is usually composed of a huge amount of information. Simplification and compression techniques must be adopted in order to red...
Multidimensional Morphable Model is a powerful model to analyze and synthesize human faces. However, the stochastic gradient descent algorithm adopted to match the Morphable Model...
Computer-generated facial avatars have been increasingly used in a variety of virtual reality applications. Emulating the real-world face sculpting process, we present an interact...