In this paper, we propose an ICA(Indepdendent Component Analysis) based face recognition algorithm, which is robust to illumination and pose variation. Generally, it is well known...
Tae-Kyun Kim, Hyunwoo Kim, Wonjun Hwang, Seok-Cheo...
Today, communication devices are evolving towards friendly–user interactivity while permanently eyeing towards 3D display technologies. As such, 3D face generation, modelling an...
Mark Chan, Patrice Delmas, Georgy L. Gimel'farb, P...
This paper presents a novel approach to the problem of determining head pose estimation and face 3D orientation of several people in low resolution sequences from multiple calibra...
Cristian Canton-Ferrer, Josep R. Casas, Montse Par...
Visual fidelity and interactivity are the main goals in Computer Graphics research, but recently also audio is assuming an important role. Binaural rendering can provide extremely...
Abstract. This paper presents a novel method for human gesture recognition based on quadratic curves. Firstly, face and hands in the images are extracted by skin color and their ce...