Sciweavers

883 search results - page 50 / 177
» Face Recognition Based on 2D and 3D Features
Sort
View
CVPR
2005
IEEE
15 years 11 months ago
Pose-Robust Face Recognition Using Geometry Assisted Probabilistic Modeling
Researchers have been working on human face recognition for decades. Face recognition is hard due to different types of variations in face images, such as pose, illumination and e...
Xiaoming Liu 0002, Tsuhan Chen
BMVC
1998
14 years 11 months ago
Reconstructing 3D Pose and Motion from a Single Camera View
This paper presents a model based approach to human body tracking in which the 2D silhouette of a moving human and the corresponding 3D skeletal structure are encapsulated within ...
Richard Bowden, T. A. Mitchell, Mansoor Sarhadi
MMM
2005
Springer
172views Multimedia» more  MMM 2005»
15 years 3 months ago
A Novel Approach of 3D Reconstruction of Human Face Using Monocular Camera
Three-dimensional model acquisition of an object is essential in many multimedia applications. Constructing three-dimensional models of objects from two-dimensional images is an o...
Ben Yip, Jesse S. Jin
AVSS
2009
IEEE
14 years 7 months ago
Landmark Localisation in 3D Face Data
A comparison of several approaches that use graph matching and cascade filtering for landmark localisation in 3D face data is presented. For the first method, we apply the structur...
Marcelo Romero, Nick Pears
ICCV
2003
IEEE
15 years 11 months ago
3D Tracking = Classification + Interpolation
Hand gestures are examples of fast and complex motions. Computers fail to track these in fast video, but sleight of hand fools humans as well: what happens too quickly we just can...
Carlo Tomasi, Slav Petrov, Arvind Sastry