We develop an integrated, probabilistic model for the appearance and three-dimensional geometry of cluttered scenes. Object categories are modeled via distributions over the 3D lo...
Erik B. Sudderth, Antonio B. Torralba, William T. ...
We propose a novel framework for 3D reassembly, the task of assembling a solid object from its broken pieces. The primary challenge in this under-explored problem is to robustly e...
Devi Parikh, Rahul Sukthankar, Tsuhan Chen, Mei Ch...
—One of the challenging problems in geometric modeling and computer graphics is the construction of realistic human facial geometry. Such geometry are essential for a wide range ...
Two-dimensional principal component analysis (2DPCA) is based on the 2D images rather than 1D vectorized images like PCA, which is a classical feature extraction technique in face...
—The field of Action Recognition has seen a large increase in activity in recent years. Much of the progress has been through incorporating ideas from single frame object recogn...