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» Face Recognition Using Shape and Texture
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RT
2005
Springer
15 years 3 months ago
Estimation of 3D Faces and Illumination from Single Photographs Using A Bilinear Illumination Model
3D Face modeling is still one of the biggest challenges in computer graphics. In this paper we present a novel framework that acquires the 3D shape, texture, pose and illumination...
Jinho Lee, Hanspeter Pfister, Baback Moghaddam, Ra...
MM
2004
ACM
195views Multimedia» more  MM 2004»
15 years 3 months ago
Facial expression representation and recognition based on texture augmentation and topographic masking
The variation of facial texture and surface due to the change of expression is an important cue for analyzing and modeling facial expressions. In this paper, we propose a new appr...
Lijun Yin, Johnny Loi, Wei Xiong
88
Voted
ICMCS
2005
IEEE
169views Multimedia» more  ICMCS 2005»
15 years 3 months ago
Automatic 3D Face Recognition Using Topological Techniques
In this paper, we use the three-dimensionaltopological shape information for human face identification. We propose a new method to represent 3D faces as a topological graph. Fine...
Chafik Samir, Jean-Philippe Vandeborre, Mohamed Da...
ECCV
2008
Springer
15 years 11 months ago
3D Face Model Fitting for Recognition
This paper presents an automatic efficient method to fit a statistical deformation model of the human face to 3D scan data. In a global to local fitting scheme, the shape parameter...
Frank B. ter Haar, Remco C. Veltkamp
3DIM
2007
IEEE
15 years 4 months ago
A Sensor for Simultaneously Capturing Texture and Shape by Projecting Structured Infrared Light
Simultaneous capture of the texture and shape of a moving object in real time is expected to be applicable to various fields including virtual reality and object recognition. Two...
Kiyotaka Akasaka, Ryusuke Sagawa, Yasushi Yagi