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» Face Reconstruction in the Wild
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111
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ECCV
2004
Springer
16 years 2 months ago
Face Recognition from Facial Surface Metric
Recently, a 3D face recognition approach based on geometric invariant signatures, has been proposed. The key idea is a representation of the facial surface, invariant to isometric ...
Alexander M. Bronstein, Michael M. Bronstein, Alon...
111
Voted
VW
1998
Springer
157views Virtual Reality» more  VW 1998»
15 years 4 months ago
Real Face Communication in a Virtual World
This paper describes an efficient method to make an individual face for animation from several possible inputs and how to use this result for a realistic talking head communication...
Won-Sook Lee, Elwin Lee, Nadia Magnenat-Thalmann
AMFG
2005
IEEE
211views Biometrics» more  AMFG 2005»
15 years 2 months ago
Non-rigid Face Modelling Using Shape Priors
Non-rigid 3D shape recovery is an inherently ambiguous problem. Given a specific rigid motion, different non-rigid shapes can be found that fit the measurements. To solve this am...
Alessio Del Bue, Xavier Lladó, Lourdes de A...
ICIP
2002
IEEE
16 years 2 months ago
A proposal for high compression of faces in video sequences using adaptive eigenspaces
This paper presents a proposal for a novel video coding scheme intended to encode human faces in video sequences at very high compression using a recognition and reconstruction ap...
Luis Torres, Daniel Prado
113
Voted
TCSV
2008
277views more  TCSV 2008»
15 years 12 days ago
Automatic Single View-Based 3-D Face Synthesis for Unsupervised Multimedia Applications
Abstract--Various 3-D face synthesis techniques have been proposed and extensively used in many applications. Compared with others, single view-based face synthesis technology allo...
Yun Sheng, Abdul H. Sadka, Ahmet M. Kondoz