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» Faceting Artifact Analysis for Computer Graphics
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GRAPHICSINTERFACE
2007
14 years 11 months ago
Adapting wavelet compression to human motion capture clips
Motion capture data is an effective way of synthesizing human motion for many interactive applications, including games and simulations. A compact, easy-to-decode representation i...
Philippe Beaudoin, Pierre Poulin, Michiel van de P...
78
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RT
2004
Springer
15 years 2 months ago
All-Frequency Precomputed Radiance Transfer for Glossy Objects
We introduce a method based on precomputed radiance transfer (PRT) that allows interactive rendering of glossy surfaces and includes shadowing effects from dynamic, “all-frequen...
Xinguo Liu, Peter-Pike J. Sloan, Heung-Yeung Shum,...
IWVF
2001
Springer
15 years 1 months ago
Volume and Surface Area Distributions of Cracks in Concrete
Volumetric images of small mortar samples under load are acquired by X-ray microtomography. The images are binarized at many different threshold values, and over a million connecte...
George Nagy, Tong Zhang, W. R. Franklin, Eric Land...
TOG
2008
291views more  TOG 2008»
14 years 9 months ago
Interactive 3D architectural modeling from unordered photo collections
We present an interactive system for generating photorealistic, textured, piecewise-planar 3D models of architectural structures and urban scenes from unordered sets of photograph...
Sudipta N. Sinha, Drew Steedly, Richard Szeliski, ...