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135
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ACCV
2007
Springer
15 years 9 months ago
Face Mosaicing for Pose Robust Video-Based Recognition
Abstract. This paper proposes a novel face mosaicing approach to modeling human facial appearance and geometry in a unified framework. The human head geometry is approximated with...
Xiaoming Liu 0002, Tsuhan Chen
170
Voted
RT
2001
Springer
15 years 8 months ago
Real-Time High Dynamic Range Texture Mapping
This paper presents a technique for representing and displaying high dynamic-range texture maps (HDRTMs) using current graphics hardware. Dynamic range in real-world environments o...
Jonathan Cohen, Chris Tchou, Tim Hawkins, Paul E. ...
145
Voted
CA
1999
IEEE
15 years 8 months ago
MPEG-4 Compatible Faces from Orthogonal Photos
MPEG-4 is scheduled to become an International Standard in March 1999. This paper demonstrates an experiment for a virtual cloning method and animation system, which is compatible...
Won-Sook Lee, Marc Escher, Gaël Sannier, Nadi...
133
Voted
PCM
2004
Springer
87views Multimedia» more  PCM 2004»
15 years 9 months ago
Easy and Convincing Ear Modeling for Virtual Human
In this paper, we describe the human ear creation in a system for 3-D photorealistic face modeling from frontal and profile images taken by an uncalibrated handheld digital camera...
Hui Zhang, In Kyu Park
137
Voted
ISMAR
2009
IEEE
15 years 10 months ago
Online environment model estimation for augmented reality
Augmented reality applications often rely on a detailed environment model to support features such as annotation and occlusion. Usually, such a model is constructed offline, whic...
Jonathan Ventura, Tobias Höllerer