Automatic camera control for scenes depicting human motion is an imperative topic in motion capture base animation, computer games, and other animation based fields. This challen...
This paper describes a framework for constructing a linear subspace model of image appearance for complex articulated 3D figures such as humans and other animals. A commercial mo...
Hedvig Sidenbladh, Fernando De la Torre, Michael J...
Tracking human pose using observations from less than three cameras is a challenging task due to ambiguity in the available image evidence. This work presents a method for trackin...
This research proposes a computational framework for generating visual attending behavior in an embodied simulated human agent. Such behaviors directly control eye and head motion...
A robot's head is important both for directional sensors and, in human-directed robotics, as the single most visible interaction interface. However, designing a robot's h...