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FGR
2000
IEEE
137views Biometrics» more  FGR 2000»
15 years 1 months ago
Face Recognition in a Meeting Room
In this paper, we investigate recognition of human faces in a meeting room. The major challenges of identifying human faces in this environment include low quality of input images...
Ralph Gross, Jie Yang, Alex Waibel
CHI
1998
ACM
15 years 1 months ago
Awareness Driven Video Quality of Service in Collaborative Virtual Environments
We extend previous work on texture mapping video streams into virtual environments by introducing awareness driven video QoS. This uses movements within a shared virtual world to ...
Gail Reynard, Steve Benford, Chris Greenhalgh, Chr...
CVPR
1997
IEEE
15 years 1 months ago
LAFTER: Lips and Face Real-Time Tracker
This paper describes an active-camera real-time system for tracking, shape description, and classification of the human face and mouth using only an SGI Indy computer. The system...
Nuria Oliver, Alex Pentland, François B&eac...
ROBOCUP
1998
Springer
101views Robotics» more  ROBOCUP 1998»
15 years 1 months ago
Character Design for Soccer Commentary
Abstract. In this paper we present early work on an animated talking head commentary system called Byrne. The goal of this project is to develop a system which can take the output ...
Kim Binsted, Sean Luke
LREC
2008
121views Education» more  LREC 2008»
14 years 11 months ago
The IFADV Corpus: a Free Dialog Video Corpus
Research into spoken language has become more visual over the years. Both fundamental and applied research have progressively included gestures, gaze, and facial expression. Corpo...
Rob van Son, Wieneke Wesseling, Eric Sanders, Henk...