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» Factored Planning: How, When, and When Not
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JMM2
2006
146views more  JMM2 2006»
15 years 1 months ago
Probabilistic Algorithms, Integration, and Empirical Evaluation for Disambiguating Multiple Selections in Frustum-Based Pointing
There are a few fundamental pointing-based user interface techniques for performing selections in 3D environments. One of these techniques is ray pointing, which makes selections b...
Greg S. Schmidt, Dennis G. Brown, Erik B. Tomlin, ...
110
Voted
CHI
2011
ACM
14 years 5 months ago
Starcraft from the stands: understanding the game spectator
Video games are primarily designed for the players. However, video game spectating is also a popular activity, boosted by the rise of online video sites and major gaming tournamen...
Gifford Cheung, Jeff Huang
WWW
2010
ACM
15 years 8 months ago
Statistical models of music-listening sessions in social media
User experience in social media involves rich interactions with the media content and other participants in the community. In order to support such communities, it is important to...
Elena Zheleva, John Guiver, Eduarda Mendes Rodrigu...
SOUPS
2009
ACM
15 years 8 months ago
Challenges in supporting end-user privacy and security management with social navigation
Social navigation is a promising approach for supporting privacy and security management. By aggregating and presenting the choices made by others, social navigation systems can p...
Jeremy Goecks, W. Keith Edwards, Elizabeth D. Myna...
139
Voted
AI
2008
Springer
15 years 2 months ago
Strategic bidding in continuous double auctions
In this paper, we describe a novel bidding strategy that autonomous trading agents can use to participate in Continuous Double Auctions (CDAs). Our strategy is based on both short...
Perukrishnen Vytelingum, Dave Cliff, Nicholas R. J...