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» Factored Planning: How, When, and When Not
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SGAI
2009
Springer
15 years 6 months ago
Explaining How to Play Real-Time Strategy Games
Real-time strategy games share many aspects with real situations in domains such as battle planning, air traffic control, and emergency response team management which makes them a...
Ronald A. Metoyer, Simone Stumpf, Christoph Neuman...
ECSQARU
2007
Springer
15 years 5 months ago
Extending Classical Planning to the Multi-agent Case: A Game-Theoretic Approach
When several agents operate in a common environment, their plans may interfere so that the predicted outcome of each plan may be altered, even if it is composed of deterministic ac...
Ramzi Ben Larbi, Sébastien Konieczny, Pierr...
JCB
2007
145views more  JCB 2007»
14 years 11 months ago
Confounding Factors in HGT Detection: Statistical Error, Coalescent Effects, and Multiple Solutions
Prokaryotic organisms share genetic material across species boundaries by means of a process known as horizontal gene transfer (HGT). This process has great significance for unde...
Cuong Than, Derek A. Ruths, Hideki Innan, Luay Nak...
IUI
2010
ACM
15 years 8 months ago
The why UI: using goal networks to improve user interfaces
People interact with interfaces to accomplish goals, and knowledge about human goals can be useful for building intelligent user interfaces. We suggest that modeling high, human-l...
Dustin Arthur Smith, Henry Lieberman
AIPS
1994
15 years 1 months ago
Synthesizing Protection Monitors from Causal Structure
Protection monitors synthesized from plan causal structure provide execution systems with information necessary to detect potential failures early during execution. By detecting e...
Glen A. Reece, Austin Tate