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ACMACE
2004
ACM
15 years 5 months ago
Audio games: new perspectives on game audio
This paper discusses the design of audio games, a quite new computer game category that originates from games for players with visual impairments, as well as mainstream music game...
Johnny Friberg, Dan Gärdenfors
AFRIGRAPH
2004
ACM
15 years 5 months ago
Visualizing 3D scenes using non-linear projections and data mining of previous camera movements
We describe techniques for exploring 3D scenes by combining non-linear projections with the interactive data mining of camera navigations from previous explorations. Our approach ...
Karan Singh, Ravin Balakrishnan
COMPGEOM
2004
ACM
15 years 5 months ago
Low-dimensional embedding with extra information
A frequently arising problem in computational geometry is when a physical structure, such as an ad-hoc wireless sensor network or a protein backbone, can measure local information...
Mihai Badoiu, Erik D. Demaine, Mohammad Taghi Haji...
CSCW
2004
ACM
15 years 5 months ago
Augmenting the social space of an academic conference
Academic conferences provide a social space for people to present their work, learn about others’ work, and interact informally with one another. However, opportunities for inte...
Joseph F. McCarthy, David W. McDonald, Suzanne Sor...
CSCW
2004
ACM
15 years 5 months ago
Territoriality in collaborative tabletop workspaces
Researchers seeking alternatives to traditional desktop computers have begun exploring the potential collaborative benefits of digital tabletop displays. However, there are still ...
Stacey D. Scott, M. Sheelagh T. Carpendale, Kori M...
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