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NIPS
2004
15 years 1 months ago
Modelling Uncertainty in the Game of Go
Go is an ancient oriental game whose complexity has defeated attempts to automate it. We suggest using probability in a Bayesian sense to model the uncertainty arising from the va...
David H. Stern, Thore Graepel, David J. C. MacKay
ICASSP
2010
IEEE
14 years 6 months ago
Unsupervised knowledge acquisition for Extracting Named Entities from speech
This paper presents a Named Entity Recognition (NER) method dedicated to process speech transcriptions. The main principle behind this method is to collect in an unsupervised way ...
Frédéric Béchet, Eric Charton
CVPR
2008
IEEE
16 years 1 months ago
Auto-context and its application to high-level vision tasks
The notion of using context information for solving highlevel vision problems has been increasingly realized in the field. However, how to learn an effective and efficient context...
Zhuowen Tu
ICCV
2003
IEEE
16 years 1 months ago
Towards a Mathematical Theory of Primal Sketch and Sketchability
In this paper, we present a mathematical theory for Marr's primal sketch. We first conduct a theoretical study of the descriptive Markov random field model and the generative...
Cheng-en Guo, Song Chun Zhu, Ying Nian Wu

Presentation
1518views
17 years 28 days ago
Stochastic Segmentation of Blood Vessels From Time-of-Flight
In this paper, we present an automatic statistical approach for extracting 3D blood vessels from time-of-flight (TOF) magnetic resonance angiography (MRA) data. The voxels of the d...
M. Sabry Hassouna