—Extracting high-quality dynamic foreground layers from a video sequence is a challenging problem due to the coupling of color, motion, and occlusion. Many approaches assume that...
A robust linear method for auto-calibration of a moving camera from image sequences is presented. Known techniques for auto-calibration have problems with critical motion sequences...
This paper presents a fast and robust sprite generation algorithm for MPEG-4 video coding. Our contributions consist of two aspects. Firstly, a fast and robust Global Motion Estima...
Estimation of camera motion and structure of rigid objects in the 3D world from multiple camera images by bundle adjustment is often performed by iterative minimization methods due...
Most global motion estimation (GME) methods are oriented to video coding while video object segmentation either assume no global motion (GM) or directly adopt a codingoriented met...