This paper describes a Bayesian approach for modeling 3D scenes as a collection of approximately planar layers that are arbitrarily positioned and oriented in the scene. In contra...
In this paper we show how a system for performing automatic surface model acquisition from single object views can be designed. The surface acquisition process is a two step one. ...
Antonio Robles-Kelly, Adrian G. Bors, Edwin R. Han...
We present a system for fast model-based segmentation and 3D pose
estimation of specular objects using appearance based specular
features. We use observed (a) specular reflection...
Extracting a computer model of a real scene from a sequence of views, is one of the most challenging and fundamental problems in computer vision. Stereo vision algorithms allow us...
Large-scale, ground-level urban imagery has recently developed as an important element of online mapping tools such as Google’s Street View. Such imagery is extremely valuable i...