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3DIM
2005
IEEE
15 years 3 months ago
Efficient Photometric Stereo Technique for Three-Dimensional Surfaces with Unknown BRDF
The present paper focuses on efficient inverse rendering using a Photometric Stereo technique for realistic surfaces. The technique primarily assumes the Lambertian reflection mod...
Li Shen, Takashi Machida, Haruo Takemura
CGF
1998
213views more  CGF 1998»
14 years 9 months ago
Interactive Construction and Animation of Layered Elastically Deformable Characters
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
Russell Turner, Enrico Gobbetti
PAMI
2008
157views more  PAMI 2008»
14 years 9 months ago
Subpixel Photometric Stereo
Conventional photometric stereo recovers one normal direction per pixel of the input image. This fundamentally limits the scale of recovered geometry to the resolution of the input...
Ping Tan, Stephen Lin, Long Quan
3DPVT
2006
IEEE
186views Visualization» more  3DPVT 2006»
15 years 3 months ago
Range Image Registration Based on Circular Features
Range sensing technology allows the photo-realistic modeling of large-scale scenes, such as urban structures. A major bottleneck in the process of 3D scene acquisition is the auto...
Cecilia Chao Chen, Ioannis Stamos
ECCV
2004
Springer
15 years 11 months ago
Shape and View Independent Reflectance Map from Multiple Views
We consider the problem of estimating the 3D shape and reflectance properties of an object made of a single material from a calibrated set of multiple views. To model reflectance, ...
Tianli Yu, Ning Xu, Narendra Ahuja