This paper describes a fast algorithm for the volume conversion and rendering of CSG models constructed from both geometric and volumetric primitives. Using 3D texture mapping and...
MapReduce is a computing paradigm that has gained a lot of popularity as it allows non-expert users to easily run complex analytical tasks at very large-scale. At such scale, task...
We introduce a straightforward, robust, and efficient algorithm for rendering high-quality soft shadows in dynamic scenes. Each frame, points in the scene visible from the eye ar...
Gregory S. Johnson, Warren A. Hunt, Allen Hux, Wil...
Stackable file systems can provide extensible file system functionality with minimal performance overhead and development cost. However, previous approaches provide only limited f...
Erez Zadok, Johan M. Andersen, Ion Badulescu, Jaso...
We propose a novel, fast and robust technique for the computation of anatomical connectivity in the brain. Our approach exploits the information provided by Diffusion Tensor Magne...