Fast contact handling of soft articulated characters is a computationally challenging problem, in part due to complex interplay between skeletal and surface deformation. We presen...
Nico Galoppo, Miguel A. Otaduy, Serhat Tekin, Mark...
This paper presents a self-adapting parallel package for computing the Walsh-Hadamard transform (WHT), a prototypical fast signal transform, similar to the fast Fourier transform....
In this paper, a fast motion estimation algorithm for variable block-size by using a motion vector merging procedure is proposed for H.264. The motion vectors of adjacent small bl...
We investigate randomised algorithms for subset matching with spatial point sets—given two sets of d-dimensional points: a data set T consisting of n points and a pattern P consi...
Performing random walks in networks is a fundamental primitive that has found applications in many areas of computer science, including distributed computing. In this paper, we fo...
Atish Das Sarma, Danupon Nanongkai, Gopal Panduran...