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» Fast Algorithms For The Computation Of Ranklets
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114
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SIGGRAPH
2003
ACM
15 years 8 months ago
Fast texture synthesis on arbitrary meshes
While texture synthesis on surfaces has received much attention in computer graphics, the ideal solution that quickly produces high-quality textures with little user intervention ...
Sebastian Magda, David J. Kriegman
146
Voted
SMA
1999
ACM
152views Solid Modeling» more  SMA 1999»
15 years 7 months ago
Fast volume-preserving free form deformation using multi-level optimization
We present an efficient algorithm for preserving the total volume of a solids undergoing free-form deformation using discrete level-of-detail representations. Given the boundary r...
Gentaro Hirota, Renee Maheshwari, Ming C. Lin
129
Voted
STOC
1999
ACM
104views Algorithms» more  STOC 1999»
15 years 7 months ago
Fast Approximate PCPs
We investigate the question of when a prover can aid a verifier to reliably compute a function faster than if the verifier were to compute the function on its own. Our focus is ...
Funda Ergün, Ravi Kumar, Ronitt Rubinfeld
ICCV
1998
IEEE
16 years 5 months ago
Depth Discontinuities by Pixel-to-Pixel Stereo
Proceedings of the 1998IEEE International Conference on Computer Vision, Bombay, India An algorithm to detect depth discontinuities from a stereo pair of images is presented. The ...
Stan Birchfield, Carlo Tomasi
PRL
2002
128views more  PRL 2002»
15 years 3 months ago
Dynamic flies: a new pattern recognition tool applied to stereo sequence processing
The "fly algorithm" is a fast artificial evolution-based technique devised for the exploration of parameter space in pattern recognition applications. In the application...
Jean Louchet, Maud Guyon, Marie-Jeanne Lesot, Amin...