This paper deals with the motion detection problem. This issue is of key importance in many application fields. To solve this problem, we compute the dominant motion in the sequen...
Bus traffic between the graphics subsystem and memory can become a bottleneck when rendering geometrically complex meshes. In this paper, we investigate the use of vertex caching...
A new concept and algorithm are presented for noniterative robust estimation of piecewise smooth curves of maximal edge strength in small image windows – typically ¢¡£ to...
In this paper we present a novel algorithm for reconstructing 3D scenes from a set of images. The user defines a set of polygonal regions with corresponding labels in each image ...
Remo Ziegler, Wojciech Matusik, Hanspeter Pfister,...
Abstract. As graphics processors become powerful, ubiquitous and easier to program, they have also become more amenable to general purpose high-performance computing, including the...
Apeksha Godiyal, Jared Hoberock, Michael Garland, ...