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» Fast Algorithms For The Computation Of Ranklets
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IPPS
2000
IEEE
15 years 7 months ago
Congestion-Free Routing of Streaming Multimedia Content in BMIN-Based Parallel Systems
Abstract. Multimedia servers are increasingly employing parallel systems for the retrieval, scheduling and delivery of streaming multimedia content. However, given non-zero blockin...
Harish Sethu
SIGGRAPH
2000
ACM
15 years 7 months ago
Deep shadow maps
We introduce deep shadow maps, a technique that produces fast, high-quality shadows for primitives such as hair, fur, and smoke. Unlike traditional shadow maps, which store a sing...
Tom Lokovic, Eric Veach
ICCV
1999
IEEE
15 years 7 months ago
Geodesic Active Regions for Supervised Texture Segmentation
This paper presents a novel variational method for supervised texture segmentation. The textured feature space is generated by filtering the given textured images using isotropic ...
Nikos Paragios, Rachid Deriche
RT
1999
Springer
15 years 7 months ago
Interactive Rendering with Arbitrary BRDFs using Separable Approximations
A separable decomposition of bidirectional reflectance distributions (BRDFs) is used to implement arbitrary reflectances from point sources on existing graphics hardware. Two-dim...
Jan Kautz, Michael D. McCool
STACS
1999
Springer
15 years 7 months ago
Balanced Randomized Tree Splitting with Applications to Evolutionary Tree Constructions
We present a new technique called balanced randomized tree splitting. It is useful in constructing unknown trees recursively. By applying it we obtain two new results on efficient ...
Ming-Yang Kao, Andrzej Lingas, Anna Östlin