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» Fast Algorithms For The Computation Of Ranklets
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88
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IPPS
1998
IEEE
15 years 2 months ago
Optimizing Data Scheduling on Processor-in-Memory Arrays
In the study of PetaFlop project, Processor-In-Memory array was proposed to be a target architecture in achieving 1015 floating point operations per second computing performance. ...
Yi Tian, Edwin Hsing-Mean Sha, Chantana Chantrapor...
BIRTHDAY
1994
Springer
15 years 2 months ago
Generalizing Cook's Transformation to Imperative Stack Programs
Cook's construction from 1971 [4] shows that any two-way deterministic pushdown automaton (2DPDA) can be simulated in time O(n), where n is the length of its input string, and...
Nils Andersen, Neil D. Jones
GRAPHITE
2007
ACM
15 years 2 months ago
Visibility map for global illumination in point clouds
Point-sampled geometry has gained significant interest due to their simplicity. The lack of connectivity touted as a plus, however, creates difficulties in many operations like ge...
Rhushabh Goradia, Anil Kanakanti, Sharat Chandran,...
90
Voted
SIGGRAPH
2010
ACM
15 years 1 months ago
A deformation transformer for real-time cloth animation
Achieving interactive performance in cloth animation has significant implications in computer games and other interactive graphics applications. Although much progress has been m...
Wei-Wen Feng, Yizhou Yu, Byung-Uck Kim
SCA
2007
15 years 15 days ago
Guided time warping for motion editing
Time warping allows users to modify timing without affecting poses. It has many applications in animation systems for motion editing, such as refining motions to meet new timing c...
Eugene Hsu, Marco da Silva, Jovan Popovic