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» Fast Algorithms For The Computation Of Ranklets
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CGF
1999
159views more  CGF 1999»
14 years 9 months ago
Fast Polyhedral Cell Sorting for Interactive Rendering of Unstructured Grids
Direct volume rendering based on projective methods works by projecting, in visibility order, the polyhedral cells of a mesh onto the image plane, and incrementally compositing th...
João Comba, James T. Klosowski, Nelson L. M...
DCC
2008
IEEE
15 years 4 months ago
A Novel Partial Prediction Algorithm for Fast 4x4 Intra Prediction Mode Decision in H.264/AVC
This paper proposes a partial prediction approach for fast mode decision in H.264/AVC 4x4 intra-prediction, exploiting the inherent symmetry existing in the spatial prediction mod...
Y. N. Sairam, Nan Ma, Neelu Sinha
BMCBI
2010
132views more  BMCBI 2010»
14 years 10 months ago
Protein docking by Rotation-Based Uniform Sampling (RotBUS) with fast computing of intermolecular contact distance and residue d
Background: Protein-protein interactions are fundamental for the majority of cellular processes and their study is of enormous biotechnological and therapeutic interest. In recent...
Albert Solernou, Juan Fernández-Recio
TCSV
2002
78views more  TCSV 2002»
14 years 9 months ago
Local bandwidth constrained fast inverse motion compensation for DCT-domain video transcoding
DCT-based digital video coding standards such as MPEG and H.26x are becoming more widely adopted for multimedia applications. Since the standards differ in their format and syntax...
Shizhong Liu, Alan C. Bovik
CGI
2009
IEEE
15 years 1 months ago
Easy integral surfaces: a fast, quad-based stream and path surface algorithm
Despite the clear benefits that stream and path surfaces bring when visualizing 3D vector fields, their use in both industry and for research has not proliferated. This is due, in...
Tony McLoughlin, Robert S. Laramee, Eugene Zhang