Many computer graphics rendering algorithms and techniques use ray tracing for generation of natural and photo-realistic images. The efficiency of the ray tracing algorithms depend...
As storage systems scale to thousands of disks, data distribution and load balancing become increasingly important. We present an algorithm for allocating data objects to disks as...
This paper presents a new algorithm called List-based Load Balancing (LLB) for compile-time task scheduling on distributed-memory machines. LLB is intended as a cluster-mapping an...
Andrei Radulescu, Arjan J. C. van Gemund, Hai-Xian...
Numerous mesh algorithms such as parametrization, radiosity, and collision detection require the decomposition of meshes into a series of clusters. In this paper we present two no...
Abstract—A fast offset surface generation approach is presented in this paper to construct intersection-free offset surfaces, which preserve sharp features, from freeform triangu...