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VISUALIZATION
1998
IEEE
15 years 6 months ago
Eliminating popping artifacts in sheet buffer-based splatting
Splatting is a fast volume rendering algorithm which achieves its speed by projecting voxels in the form of pre-integrated interpolation kernels, or splats. Presently, two main va...
Klaus Mueller, Roger Crawfis
VISUALIZATION
1996
IEEE
15 years 6 months ago
Real-time Slicing of Data Space
This can be a costly operation. When the data is arranged according to its three-dimensional coordinates, calculating the contour surfaces requires examining each data cell. Avoidi...
Roger Crawfis
VISUALIZATION
1991
IEEE
15 years 5 months ago
A Tool for Visualizing the Topology of Three-Dimensional Vector Fields
We describe a software system, TOPO, that numerically analyzes and graphically displays topological aspects of a three dimensional vector field, v, to produce a single, relativel...
Al Globus, C. Levit, T. Lasinski
CVPR
2010
IEEE
15 years 5 months ago
Ray Markov Random Fields for Image-Based 3D Modeling: Model and Efficient Inference
In this paper, we present an approach to multi-view image-based 3D reconstruction by statistically inversing the ray-tracing based image generation process. The proposed algorithm...
Shubao Liu, David Cooper
CIC
2004
118views Communications» more  CIC 2004»
15 years 3 months ago
An Efficient Delay Sensitive Multicast Routing Algorithm
As a key issue in multicast routing with quality of service (QoS) support, constrained minimum Steiner tree (CMST) problem has been a research focus for more than a decade, and ten...
Gang Feng