Skinning is a simple yet popular deformation technique combining compact storage with efficient hardware accelerated rendering. While skinned meshes (such as virtual characters) a...
Ladislav Kavan, Peter-Pike Sloan, Carol O'Sullivan
In the field of strong-stability-preserving time discretizations, a number of researchers have considered using both upwind and downwind approximations for the same derivative, in...
We introduce a new data structure in the form of a light hierarchy for efficiently ray-tracing scenes with many light sources. An octree is constructed with the point light sourc...
Optimal filtering of noisy voltage signals on dendritic trees is a key problem in computational cellular neuroscience. However, the state variable in this problem -- the vector of...
In many emerging applications, data streams are monitored in a network environment. Due to limited communication bandwidth and other resource constraints, a critical and practical...