We study here the effect of concurrent greedy moves of players in atomic congestion games where n selfish agents (players) wish to select a resource each (out of m resources) so ...
Dimitris Fotakis, Alexis C. Kaporis, Paul G. Spira...
In this paper we propose an approach for action recognition based on a vocabulary of local motion-appearance features and fast approximate search in a large number of trees. Large...
The acceleration of acoustic likelihood calculation has been an important research issue for developing practical speech recognition systems. And there are various specification ...
We propose an efficient algorithm to find the exact nearest neighbor based on the Euclidean distance for largescale computer vision problems. We embed data points nonlinearly on...
Example-based methods are effective for parameter estimation problems when the underlying system is simple or the dimensionality of the input is low. For complex and high-dimensio...
Gregory Shakhnarovich, Paul A. Viola, Trevor Darre...