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EUROGRAPHICS
2010
Eurographics
15 years 11 months ago
Fast Ray Sorting and Breadth-First Packet Traversal for GPU Ray Tracing
We present a novel approach to ray tracing execution on commodity graphics hardware using CUDA. We decompose a standard ray tracing algorithm into several data-parallel stages tha...
Kirill Garanzha and Charles Loop
IPPS
2006
IEEE
15 years 9 months ago
Making lockless synchronization fast: performance implications of memory reclamation
Achieving high performance for concurrent applications on modern multiprocessors remains challenging. Many programmers avoid locking to improve performance, while others replace l...
Thomas E. Hart, Paul E. McKenney, Angela Demke Bro...
SIAMSC
2008
173views more  SIAMSC 2008»
15 years 3 months ago
A Fast Iterative Method for Eikonal Equations
In this paper we propose a novel computational technique to solve the Eikonal equation. The proposed method manages the list of active nodes and iteratively updates the solutions ...
Won-Ki Jeong, Ross T. Whitaker
COMPGEOM
2004
ACM
15 years 8 months ago
Time-varying reeb graphs for continuous space-time data
The Reeb graph is a useful tool in visualizing real-valued data obtained from computational simulations of physical processes. We characterize the evolution of the Reeb graph of a...
Herbert Edelsbrunner, John Harer, Ajith Mascarenha...
ICIP
2002
IEEE
16 years 4 months ago
Full search content independent block matching based on the fast Fourier transform
In this paper, we present a new algorithm for solving the block matching problem which is independent of image content and is faster than other full-search methods. The method emp...
Mark S. Drew, Steven L. Kilthau, Torsten Möll...