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CGF
2008
165views more  CGF 2008»
15 years 3 months ago
GPU-based Fast Ray Casting for a Large Number of Metaballs
Metaballs are implicit surfaces widely used to model curved objects, represented by the isosurface of a density field defined by a set of points. Recently, the results of particle...
Yoshihiro Kanamori, Zoltan Szego, Tomoyuki Nishita
PERCOM
2004
ACM
16 years 2 months ago
Employing User Feedback for Fast, Accurate, Low-Maintenance Geolocationing
One way to improve inferences on sensor data is to tune the algorithms through a time-consuming offline procedure. A less expensive, and potentially more accurate method is to use...
Ezekiel S. Bhasker, Steven W. Brown, William G. Gr...
CSREASAM
2009
15 years 4 months ago
Security Level Determination Using Branes for Contextual Based Global Processing: An Architecture
This paper presents the basics of a new paradigm that allows generators and consumers of global contextual information to determine an appropriate security level needed for contex...
Greg Vert, Evangelos Triantaphyllou
KDD
2007
ACM
182views Data Mining» more  KDD 2007»
16 years 3 months ago
A fast algorithm for finding frequent episodes in event streams
Frequent episode discovery is a popular framework for mining data available as a long sequence of events. An episode is essentially a short ordered sequence of event types and the...
Srivatsan Laxman, P. S. Sastry, K. P. Unnikrishnan
ICPR
2008
IEEE
15 years 9 months ago
Markerless human motion capture: An application of simulated annealing and Fast Marching Method
Research into optical markerless human motion capture has attracted significant attention. However, the complexity of the human anatomy, ambiguities introduced by lacking full-pe...
Yifan Lu