Interactive animation systems often use a level-of-detail (LOD) control to reduce the computational cost by eliminating unperceivable details of the scene. Most methods employ a m...
We report on a simple encoding format called wzip for decompressing block-sorting transforms, such as the Burrows-Wheeler Transform (BWT). Our compressor uses the simple notions o...
Numerous mesh algorithms such as parametrization, radiosity, and collision detection require the decomposition of meshes into a series of clusters. In this paper we present two no...
Abstract—Nearest Neighbour search is a widely used technique in Pattern Recognition. In order to speed up the search many indexing techniques have been proposed. However, most of...
The Simultaneous Localisation And Mapping (SLAM) for a camera moving in a scene is a long term research problem. Here we improve a recent visual SLAM which applies Local Bundle Ad...
Alexandre Eudes, Maxime Lhuillier, Sylvie Naudet-C...