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PPOPP
2012
ACM
13 years 7 months ago
Chestnut: a GPU programming language for non-experts
Graphics processing units (GPUs) are powerful devices capable of rapid parallel computation. GPU programming, however, can be quite difficult, limiting its use to experienced prog...
Andrew Stromme, Ryan Carlson, Tia Newhall
TEC
2011
134views more  TEC 2011»
14 years 6 months ago
Differential Evolution: A Survey of the State-of-the-Art
—Differential evolution (DE) is arguably one of the most powerful stochastic real-parameter optimization algorithms in current use. DE operates through similar computational step...
Swagatam Das, Ponnuthurai Nagaratnam Suganthan
ICPR
2008
IEEE
16 years 1 months ago
Multiple view based 3D object classification using ensemble learning of local subspaces
Multiple observation improves the performance of 3D object classification. However, since the distribution of feature vectors obtained from multiple view points have strong nonlin...
Jianing Wu, Kazuhiro Fukui
CCGRID
2011
IEEE
14 years 3 months ago
Small Discrete Fourier Transforms on GPUs
– Efficient implementations of the Discrete Fourier Transform (DFT) for GPUs provide good performance with large data sizes, but are not competitive with CPU code for small data ...
S. Mitra, A. Srinivasan
VRML
2006
ACM
15 years 5 months ago
A case for 3D streaming on peer-to-peer networks
One of the most serious issues holding back the widespread of 3D contents on Internet has been their inaccessibility due to large data volume. Many compression and progressive tra...
Shun-Yun Hu