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EUROPAR
2009
Springer
15 years 6 months ago
Searching for Concurrent Design Patterns in Video Games
The transition to multicore architectures has dramatically underscored the necessity for parallelism in software. In particular, while new gaming consoles are by and large multicor...
Micah J. Best, Alexandra Fedorova, Ryan Dickie, An...
ICDCS
2002
IEEE
15 years 4 months ago
ControlWare: A Middleware Architecture for Feedback Control of Software Performance
Attainment of software performance assurances in open, largely unpredictable environments has recently become an important focus for real-time research. Unlike closed embedded sys...
Ronghua Zhang, Chenyang Lu, Tarek F. Abdelzaher, J...
HPCA
2009
IEEE
16 years 13 days ago
Design and evaluation of a hierarchical on-chip interconnect for next-generation CMPs
Performance and power consumption of an on-chip interconnect that forms the backbone of Chip Multiprocessors (CMPs), are directly influenced by the underlying network topology. Bo...
Reetuparna Das, Soumya Eachempati, Asit K. Mishra,...
DFG
2007
Springer
15 years 6 months ago
Natural Neighbor Concepts in Scattered Data Interpolation and Discrete Function Approximation
: The concept of natural neighbors employs the notion of distance to define local neighborhoods in discrete data. Especially when querying and accessing large scale data, it is im...
Tom Bobach, Georg Umlauf
SEMWEB
2007
Springer
15 years 6 months ago
Differences + Triple Spaces = Active Triple Spaces
As the Semantic Web (SW) is being automatically populated with large number of RDF triples scalability issues related to wide scale reasoning occur. We believe these difficulties ...
Vlad Tanasescu