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» Fast Computation of Reachability Labeling for Large Graphs
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GD
1995
Springer
15 years 1 months ago
Fast Interactive 3-D Graph Visualization
We present a 3-D version of GEM [6], a randomized adaptive layout algorithm for nicely drawing undirected graphs, based on the spring-embedder paradigm [4]. The new version, GEM-3D...
Ingo Bruß, Arne Frick
GD
1998
Springer
15 years 1 months ago
Drawing Large Graphs with H3Viewer and Site Manager
We demonstrate the H3Viewer graph drawing library, which can be run from a standalone program or in conjunction with other programs such as SGI's Site Manager application. Our...
Tamara Munzner
ICDM
2006
IEEE
296views Data Mining» more  ICDM 2006»
15 years 3 months ago
Fast Random Walk with Restart and Its Applications
How closely related are two nodes in a graph? How to compute this score quickly, on huge, disk-resident, real graphs? Random walk with restart (RWR) provides a good relevance scor...
Hanghang Tong, Christos Faloutsos, Jia-Yu Pan
SIGGRAPH
1998
ACM
15 years 2 months ago
A Beam Tracing Approach to Acoustic Modeling for Interactive Virtual Environments
Virtual environment research has focused on interactive image generation and has largely ignored acoustic modeling for spatialization of sound. Yet, realistic auditory cues can co...
Thomas A. Funkhouser, Ingrid Carlbom, Gary Elko, G...
ACSC
2010
IEEE
14 years 4 months ago
Efficient contour line labelling for terrain modelling
Terrains are an essential part of outdoor environments. Terrain models are important for computer games and applications in architecture, urban design and archaeology. A popular a...
Xin Xie, Burkhard Wünsche