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» Fast Computational Methods for Visually Guided Robots
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ISVC
2007
Springer
15 years 5 months ago
Gradient-Based Hand Tracking Using Silhouette Data
Optical motion capture can be classified as an inference problem: given the data produced by a set of cameras, the aim is to extract the hidden state, which in this case encodes t...
Paris Kaimakis, Joan Lasenby
117
Voted
DAGSTUHL
2011
13 years 11 months ago
Interactive Isocontouring of High-Order Surfaces
Scientists and engineers are making increasingly use of hp-adaptive discretization methods to compute simulations. While techniques for isocontouring the high-order data generated...
Christian Azambuja Pagot, Joachim E. Vollrath, Fil...
CVPR
2007
IEEE
16 years 1 months ago
Semi-supervised Hierarchical Models for 3D Human Pose Reconstruction
Recent research in visual inference from monocular images has shown that discriminatively trained image-based predictors can provide fast, automatic qualitative 3D reconstructions...
Atul Kanaujia, Cristian Sminchisescu, Dimitris N. ...
DCC
2009
IEEE
15 years 2 months ago
Out-of-Core Progressive Lossless Compression and Selective Decompression of Large Triangle Meshes
In this paper we propose a novel out-of-core technique for progressive lossless compression and selective decompression of 3D triangle meshes larger than main memory. Most existin...
Zhiyan Du, Pavel Jaromersky, Yi-Jen Chiang, Nasir ...
78
Voted
RT
2005
Springer
15 years 5 months ago
Radiance Cache Splatting: A GPU-Friendly Global Illumination Algorithm
Fast global illumination computation is a challenge in several fields such as lighting simulation and computergenerated visual effects for movies. To this end, the irradiance cac...
Pascal Gautron, Jaroslav Krivánek, Kadi Bou...