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TIP
2002
133views more  TIP 2002»
14 years 9 months ago
Wavelet-based rotational invariant roughness features for texture classification and segmentation
In this paper, we introduce a rotational invariant feature set for texture segmentation and classification, based on an extension of fractal dimension (FD) features. The FD extract...
Dimitrios Charalampidis, Takis Kasparis
ICCV
2007
IEEE
15 years 11 months ago
Consistent Correspondence between Arbitrary Manifold Surfaces
We propose a novel framework for consistent correspondence between arbitrary manifold meshes. Different from most existing methods, our approach directly maps the connectivity of ...
Huai-yu Wu, Chunhong Pan, Qing Yang, Songde Ma
VISUALIZATION
2005
IEEE
15 years 3 months ago
Illuminated Lines Revisited
For the rendering of vector and tensor fields, several texturebased volumetric rendering methods were presented in recent years. While they have indisputable merits, the classica...
Ovidio Mallo, Ronald Peikert, Christian Sigg, Fili...
RT
2004
Springer
15 years 2 months ago
Light Space Perspective Shadow Maps
In this paper, we present a new shadow mapping technique that improves upon the quality of perspective and uniform shadow maps. Our technique uses a perspective transform specifi...
Michael Wimmer, Daniel Scherzer, Werner Purgathofe...
ICPR
2010
IEEE
14 years 12 months ago
Natural Material Recognition with Illumination Invariant Textural Features
Abstract—A visual appearance of natural materials fundamentally depends on illumination conditions, which significantly complicates a real scene analysis. We propose textural fe...
Pavel Vacha, Michael Haindl