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139
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CGF
2010
157views more  CGF 2010»
14 years 11 months ago
Non-iterative Second-order Approximation of Signed Distance Functions for Any Isosurface Representation
Signed distance functions (SDF) to explicit or implicit surface representations are intensively used in various computer graphics and visualization algorithms. Among others, they ...
Vladimir Molchanov, Paul Rosenthal, Lars Linsen
ROBOCUP
2007
Springer
99views Robotics» more  ROBOCUP 2007»
15 years 8 months ago
Instance-Based Action Models for Fast Action Planning
Abstract. Two main challenges of robot action planning in real domains are uncertain action effects and dynamic environments. In this paper, an instance-based action model is lear...
Mazda Ahmadi, Peter Stone
PC
2002
158views Management» more  PC 2002»
15 years 1 months ago
On parallel block algorithms for exact triangularizations
We present a new parallel algorithm to compute an exact triangularization of large square or rectangular and dense or sparse matrices in any field. Using fast matrix multiplicatio...
Jean-Guillaume Dumas, Jean-Louis Roch
140
Voted
DAGSTUHL
1997
15 years 3 months ago
Fast and Accurate Collision Detection for Virtual Environments
A realistic simulation system, which couples geometry and physics, can provide a useful toolkit for virtual environments. Interactions among moving objects in the virtual worlds a...
Ming C. Lin
127
Voted
ICIAP
2005
ACM
16 years 2 months ago
3D Surface Reconstruction from Scattered Data Using Moving Least Square Method
This paper presents an efficient implementation of moving least square(MLS) approximation for 3D surface reconstruction. The smoothness of the MLS is mainly determined by the weigh...
Soon-Jeong Ahn, Jaechil Yoo, Byung-Gook Lee, Joon-...