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IJCAI
2003
15 years 4 months ago
A Continuation Method for Nash Equilibria in Structured Games
We describe algorithms for computing Nash equilibria in structured game representations, including both graphical games and multi-agent influence diagrams (MAIDs). The algorithms...
Ben Blum, Christian R. Shelton, Daphne Koller
GRID
2008
Springer
15 years 3 months ago
ADL: An Algorithm Definition Language for SmartGridSolve
SmartGridSolve is an extension of GridSolve that expands the single task map and client-server model of GridRPC by implementing server to server communication and the mapping of a...
Michele Guidolin, Alexey L. Lastovetsky
IPPS
2008
IEEE
15 years 9 months ago
Towards a decentralized architecture for optimization
We introduce a generic framework for the distributed execution of combinatorial optimization tasks. Instead of relying on custom hardware (like dedicated parallel machines or clus...
Marco Biazzini, Mauro Brunato, Alberto Montresor
ACSC
2007
IEEE
15 years 7 months ago
Segmentation and Border Identification of Cells in Images of Peripheral Blood Smear Slides
We present an unsupervised blood cell segmentation algorithm for images taken from peripheral blood smear slides. Unlike prior algorithms the method is fast; fully automated; find...
Nicola Ritter, James R. Cooper
CGI
2006
IEEE
15 years 9 months ago
Sketch Based Mesh Fusion
The modelling method for creating 3D models in an intuitive way is far from satisfactory. In this paper, we develop a novel mesh fusion method controlled by sketches, which allows...
Juncong Lin, Xiaogang Jin, Charlie C. L. Wang