We present a new approach to isosurface visualization that we call “iso-splatting.” We use point primitives for representing and rendering isosurfaces. The method consists of ...
In this paper, we study the simultaneousdriver and wire sizing (SDWS) problem under two objective functions: (i) delay minimization only, or (ii) combined delay and power dissipat...
Typical applications of evolutionary optimization in static environments involve the approximation of the extrema of functions. For dynamic environments, the interest is not to lo...
Each facial event will give rise to complex facial appearance variation. In this paper, we propose similarity features to describe the facial appearance for video-based facial even...
Recent advances in technology allow multi-agent systems to be deployed in cooperation with or as a service for humans. Typically, those systems are designed assuming individually ...