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SIGGRAPH
1999
ACM
15 years 5 months ago
Six Degree-of-Freedom Haptic Rendering Using Voxel Sampling
A simple, fast, and approximate voxel-based approach to 6DOF haptic rendering is presented. It can reliably sustain a 1000 Hz haptic refresh rate without resorting to asynchronous...
William A. McNeely, Kevin D. Puterbaugh, James J. ...
AAAI
1998
15 years 2 months ago
Fast Probabilistic Modeling for Combinatorial Optimization
Probabilistic models have recently been utilized for the optimization of large combinatorial search problems. However, complex probabilistic models that attempt to capture interpa...
Shumeet Baluja, Scott Davies
111
Voted
CHI
1998
ACM
15 years 4 months ago
An Efficient Text Input Method for Pen-Based Computers
Pen-based computing has not yet taken off, partly because of the lack of fast and easy text input methods. The situation is even worse for people using East Asian languages, where...
Toshiyuki Masui
VISUALIZATION
1996
IEEE
15 years 4 months ago
Fast Perspective Volume Rendering with Splatting by Utilizing a Ray-Driven Approach
Volume ray casting is based on sampling the data along sight rays. In this technique, reconstruction is achieved by a convolution, which collects the contribution of multiple voxe...
Klaus Mueller, Roni Yagel
134
Voted
FAST
2004
15 years 2 months ago
Diamond: A Storage Architecture for Early Discard in Interactive Search
This paper explores the concept of early discard for interactive search of unindexed data. Processing data inside storage devices using downloaded searchlet code enables Diamond t...
Larry Huston, Rahul Sukthankar, Rajiv Wickremesing...