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» Fast Global Illumination Including Specular Effects
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SIGGRAPH
1997
ACM
15 years 1 months ago
Interactive update of global illumination using a line-space hierarchy
Interactively manipulating the geometry of complex, globally illuminated scenes has to date proven an elusive goal. Previous attempts have failed to provide interactive updates of...
George Drettakis, François X. Sillion
SIGGRAPH
1998
ACM
15 years 1 months ago
Rendering Synthetic Objects into Real Scenes: Bridging Traditional and Image-based Graphics with Global Illumination and High Dy
We present a method that uses measured scene radiance and global illumination in order to add new objects to light-based models with correct lighting. The method uses a high dynam...
Paul E. Debevec
81
Voted
ICCV
2003
IEEE
15 years 11 months ago
A Class of Photometric Invariants: Separating Material from Shape and Illumination
We derive a new class of photometric invariants that can be used for a variety of vision tasks including lighting invariant material segmentation, change detection and tracking, a...
Srinivasa G. Narasimhan, Visvanathan Ramesh, Shree...
ECCV
2008
Springer
15 years 11 months ago
Temporal Dithering of Illumination for Fast Active Vision
Active vision techniques use programmable light sources, such as projectors, whose intensities can be controlled over space and time. We present a broad framework for fast active v...
Srinivasa G. Narasimhan, Sanjeev J. Koppal, Shunta...
CGI
1998
IEEE
15 years 1 months ago
Fast Approximate Quantitative Visibility for Complex Scenes
Ray tracing and Monte-Carlo based global illumination, as well as radiosity and other finite-element based global illumination methods, all require repeated evaluation of quantita...
Yiorgos Chrysanthou, Daniel Cohen-Or, Dani Lischin...