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» Fast Implementations of Automata Computations
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137
Voted
DGCI
2006
Springer
15 years 7 months ago
Skeletonization and Distance Transforms of 3D Volumes Using Graphics Hardware
We propose a fast method for computing distance transforms and skeletons of 3D objects using programmable Graphics Processing Units (GPUs). We use an efficient method, called dista...
M. A. M. M. van Dortmont, H. M. M. van de Wetering...
139
Voted
ACSC
2003
IEEE
15 years 7 months ago
Efficient Trie-Based Sorting of Large Sets of Strings
Sorting is a fundamental algorithmic task. Many generalpurpose sorting algorithms have been developed, but efficiency gains can be achieved by designing algorithms for specific ki...
Ranjan Sinha, Justin Zobel
NOSSDAV
1995
Springer
15 years 7 months ago
Meeting Arbitrary QoS Constraints Using Dynamic Rate Shaping of Coded Digital Video
Abstract. We introduce the concept of Dynamic Rate Shaping, a technique to adapt the rate ofcompressed video bitstreams MPEG-1, MPEG2, H.261, as well as JPEG to dynamically varyi...
Alexandros Eleftheriadis, Dimitris Anastassiou
145
Voted
DCOSS
2005
Springer
15 years 5 months ago
An Adaptive Blind Algorithm for Energy Balanced Data Propagation in Wireless Sensors Networks
In this paper, we consider the problem of energy balanced data propagation in wireless sensor networks and we generalise previous works by allowing realistic energy assignment. A n...
Pierre Leone, Sotiris E. Nikoletseas, José ...
CONEXT
2008
ACM
15 years 5 months ago
Adapting TFRC to mobile networks with frequent disconnections
In the context of mobile and pervasive networking, it is not uncommon to experience frequent loss of connectivity. Congestion control algorithms usually mistake resulting packets ...
Olivier Mehani, Roksana Boreli