We propose a fast method for computing distance transforms and skeletons of 3D objects using programmable Graphics Processing Units (GPUs). We use an efficient method, called dista...
M. A. M. M. van Dortmont, H. M. M. van de Wetering...
Sorting is a fundamental algorithmic task. Many generalpurpose sorting algorithms have been developed, but efficiency gains can be achieved by designing algorithms for specific ki...
Abstract. We introduce the concept of Dynamic Rate Shaping, a technique to adapt the rate ofcompressed video bitstreams MPEG-1, MPEG2, H.261, as well as JPEG to dynamically varyi...
In this paper, we consider the problem of energy balanced data propagation in wireless sensor networks and we generalise previous works by allowing realistic energy assignment. A n...
In the context of mobile and pervasive networking, it is not uncommon to experience frequent loss of connectivity. Congestion control algorithms usually mistake resulting packets ...