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JGTOOLS
2008
98views more  JGTOOLS 2008»
14 years 9 months ago
Efficient GPU-Based Texture Interpolation using Uniform B-Splines
Abstract. This article presents uniform B-spline interpolation, completely contained on the graphics processing unit (GPU). This implies that the CPU does not need to compute any l...
Daniel Ruijters, Bart M. ter Haar Romeny, Paul Sue...
ICCD
2008
IEEE
160views Hardware» more  ICCD 2008»
15 years 4 months ago
An improved micro-architecture for function approximation using piecewise quadratic interpolation
We present a new micro-architecture for evaluating functions based on piecewise quadratic interpolation. The micro-architecture consists mainly of a look-up table and two multiply...
Shai Erez, Guy Even
JCC
2002
81views more  JCC 2002»
14 years 9 months ago
Multiple grid methods for classical molecular dynamics
: Presented in the context of classical molecular mechanics and dynamics are multilevel summation methods for the fast calculation of energies/forces for pairwise interactions, whi...
Robert D. Skeel, Ismail Tezcan, David J. Hardy
IJCV
2006
166views more  IJCV 2006»
14 years 9 months ago
Fast Constrained Surface Extraction by Minimal Paths
A new approach performing surface extraction from 3D images under user defined geometrical constraints is presented. The constraints are introduced through boundary curves given by...
Roberto Ardon, Laurent D. Cohen
AFRIGRAPH
2010
ACM
15 years 28 days ago
Progressive RBF interpolation
Interpolation based on Radial Basis Functions (RBF) is very often used for scattered scalar data interpolation in n-dimensional space in general. RBFs are used for surface reconst...
Václav Skala