Abstract. We develop a simple combinatorial algorithm for computing the smallest enclosing ball of a set of points in high dimensional Euclidean space. The resulting code is in mos...
Abstract. This paper presents a new fast and local method of 3D surface reconstruction for scattered data. The algorithm makes use of quasiinterpolants to compute the control point...
This paper addresses the problem of determining the node locations in ad-hoc sensor networks when only connectivity information is available. In previous work, we showed that the ...
Cascading techniques are commonly used to speed-up the scan of an image for object detection. However, cascades of detectors are slow to train due to the high number of detectors a...
Marco Pedersoli, Jordi Gonzàlez, Andrew D. Bagdan...
MapReduce is a computing paradigm that has gained a lot of popularity as it allows non-expert users to easily run complex analytical tasks at very large-scale. At such scale, task...