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» Fast Localized Delaunay Triangulation
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103
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VISUALIZATION
2000
IEEE
15 years 6 months ago
New techniques for topologically correct surface reconstruction
We present a new approach to surface reconstruction based on the Delaunay complex. First we give a simple and fast algorithm that picks locally a surface at each vertex. For that,...
Udo Adamy, Joachim Giesen, Matthias John
137
Voted
VISUALIZATION
1999
IEEE
15 years 6 months ago
Spiraling Edge: Fast Surface Reconstruction from Partially Organized Sample Points
Many applications produce three-dimensional points that must be further processed to generate a surface. Surface reconstruction algorithms that start with a set of unorganized poi...
Patricia Crossno, Edward Angel
SGP
2004
15 years 4 months ago
Spectral Surface Reconstruction From Noisy Point Clouds
: We introduce a noise-resistant algorithm for reconstructing a watertight surface from point cloud data. It forms a Delaunay tetrahedralization, then uses a variant of spectral gr...
Ravi Krishna Kolluri, Jonathan Richard Shewchuk, J...
114
Voted
GRAPHICSINTERFACE
2009
14 years 11 months ago
Fast low-memory streaming MLS reconstruction of point-sampled surfaces
We present a simple and efficient method for reconstructing triangulated surfaces from massive oriented point sample datasets. The method combines streaming and parallelization, m...
Gianmauro Cuccuru, Enrico Gobbetti, Fabio Marton, ...
117
Voted
CG
2004
Springer
15 years 1 months ago
Surface processing methods for point sets using finite elements
We present a framework for processing point-based surfaces via partial differential equations (PDEs). Our framework efficiently and effectively brings well-known PDE-based process...
Ulrich Clarenz, Martin Rumpf, Alexandru Telea