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IV
1999
IEEE
91views Visualization» more  IV 1999»
15 years 10 months ago
Triangle Mesh Compression for Fast Rendering
Modern GIS(Geographic Information System) application programs and simulation systems have to handle large datasets for rendering. Currently three dimensional rendering hardware a...
Dong-Gyu Park, Yang-Soo Kim, Hwan-Gue Cho
RT
1998
Springer
15 years 10 months ago
Automatic Calculation of Soft Shadow Textures for Fast, High-Quality Radiosity
We propose a new method for greatly accelerating the computation of complex, detailed shadows in a radiosity solution. Radiosity is computed using a "standard" hierarchi...
Cyril Soler, François X. Sillion
DMKD
1997
ACM
308views Data Mining» more  DMKD 1997»
15 years 10 months ago
A Fast Clustering Algorithm to Cluster Very Large Categorical Data Sets in Data Mining
Partitioning a large set of objects into homogeneous clusters is a fundamental operation in data mining. The k-means algorithm is best suited for implementing this operation becau...
Zhexue Huang
CSB
2004
IEEE
109views Bioinformatics» more  CSB 2004»
15 years 10 months ago
Rec-I-DCM3: A Fast Algorithmic Technique for Reconstructing Large Phylogenetic Trees
Phylogenetic trees are commonly reconstructed based on hard optimization problems such as maximum parsimony (MP) and maximum likelihood (ML). Conventional MP heuristics for produc...
Usman Roshan, Bernard M. E. Moret, Tandy Warnow, T...
AAAI
2008
15 years 8 months ago
Fast Planning by Search in Domain Transition Graph
Recent advances in classical planning have used the SAS+ formalism, and several effective heuristics have been developed based on the SAS+ formalism. Comparing to the traditional ...
Yixin Chen, Ruoyun Huang, Weixiong Zhang