We propose a fast method for computing distance transforms and skeletons of 3D objects using programmable Graphics Processing Units (GPUs). We use an efficient method, called dista...
M. A. M. M. van Dortmont, H. M. M. van de Wetering...
Our earlier work for fast evaluation of power consumption of general cores in a system-on-a-chip described techniques that involved isolating high-level instructions of a core, me...
In the present paper we describe a new algorithm to determine the minimal index and all elements with minimal index in totally real biquadratic fields with Galois group D8. The m...
In a pattern classification setup, image segmentation is achieved by assigning each pixel to one of two classes: object or background. The special case of vessel segmentation is c...
This paper presents a decomposition method for efficiently constructing 1-norm Support Vector Machines (SVMs). The decomposition algorithm introduced in this paper possesses many d...