: Fast and accurate 3D object reconstruction and partial 3D component retrieval from 2D image slices represent a difficult and challenging problem. To group related objects on diff...
: We present a scene acquisition system which allows for fast and simple acquisition of arbitrarily large 3D environments. We propose a small device which acquires and processes fr...
Benjamin Huhle, Philipp Jenke, Wolfgang Straß...
This paper describes a method to integrate digital topology informations in image processing libraries. This additional information allows a library user to write algorithms respe...
Abstract Most of the existing algorithms for simplifying triangular meshes might lose some important shape features of the original model, especially at low levels of the simplifie...
The conventional channel-optimized vector quantization (COVQ) is very powerful in the protection of vector quantization (VQ) data over noisy channels. However, it suffers from the ...