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PAMI
2007
241views more  PAMI 2007»
15 years 3 months ago
Extreme Compression and Modeling of Bidirectional Texture Function
The recent advanced representation for realistic real-world materials in virtual reality applications is the Bidirectional Texture Function (BTF) which describes rough texture app...
Michal Haindl, Jirí Filip
135
Voted
FAST
2009
15 years 1 months ago
Enabling Transactional File Access via Lightweight Kernel Extensions
Transactions offer a powerful data-access method used in many databases today trough a specialized query API. User applications, however, use a different fileaccess API (POSIX) wh...
Richard P. Spillane, Sachin Gaikwad, Manjunath Chi...
161
Voted
TVCG
2011
188views more  TVCG 2011»
14 years 10 months ago
Data-Parallel Octrees for Surface Reconstruction
—We present the first parallel surface reconstruction algorithm that runs entirely on the GPU. Like existing implicit surface reconstruction methods, our algorithm first builds...
Kun Zhou, Minmin Gong, Xin Huang, Baining Guo
192
Voted
BMCBI
2011
14 years 7 months ago
Faster Smith-Waterman database searches with inter-sequence SIMD parallelisation
Background: The Smith-Waterman algorithm for local sequence alignment is more sensitive than heuristic methods for database searching, but also more time-consuming. The fastest ap...
Torbjørn Rognes
142
Voted
CVPR
2008
IEEE
16 years 5 months ago
Reduce, reuse & recycle: Efficiently solving multi-label MRFs
In this paper, we present novel techniques that improve the computational and memory efficiency of algorithms for solving multi-label energy functions arising from discrete MRFs o...
Karteek Alahari, Pushmeet Kohli, Philip H. S. Torr