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» Fast Modifications of the SpikeProp Algorithm
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106
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ICPR
2004
IEEE
16 years 3 months ago
Reconstruction of Medical Images by Perspective Shape-from-Shading
Shape-from-Shading (SfS) is a fundamental problem in Computer Vision; it is based upon the image irradiance equation. Recently, the authors proposed to solve the image irradiance ...
Ariel Tankus, Nir A. Sochen, Yehezkel Yeshurun
121
Voted
ATAL
2008
Springer
15 years 4 months ago
Optimized algorithms for multi-agent routing
Auction methods have been successfully used for coordinating teams of robots in the multi-robot routing problem, a representative domain for multi-agent coordination. Solutions to...
Akihiro Kishimoto, Nathan R. Sturtevant
CODES
2003
IEEE
15 years 7 months ago
A fast parallel reed-solomon decoder on a reconfigurable architecture
This paper presents a software implementation of a very fast parallel Reed-Solomon decoder on the second generation of MorphoSys reconfigurable computation platform, which is targ...
Arezou Koohi, Nader Bagherzadeh, Chengzi Pan
120
Voted
EUROGRAPHICS
2010
Eurographics
15 years 3 months ago
Fast and Efficient Skinning of Animated Meshes
Skinning is a simple yet popular deformation technique combining compact storage with efficient hardware accelerated rendering. While skinned meshes (such as virtual characters) a...
Ladislav Kavan, Peter-Pike Sloan, Carol O'Sullivan
121
Voted
CVPR
2004
IEEE
16 years 4 months ago
Perspective Shape-from-Shading by Fast Marching
Shape-from-Shading (SfS) is a fundamental problem in Computer Vision. At its basis lies the image irradiance equation. Recently, the authors proposed to base the image irradiance ...
Ariel Tankus, Nir A. Sochen, Yehezkel Yeshurun