Sciweavers

48 search results - page 4 / 10
» Fast Modifications of the SpikeProp Algorithm
Sort
View
ICPR
2004
IEEE
15 years 10 months ago
Reconstruction of Medical Images by Perspective Shape-from-Shading
Shape-from-Shading (SfS) is a fundamental problem in Computer Vision; it is based upon the image irradiance equation. Recently, the authors proposed to solve the image irradiance ...
Ariel Tankus, Nir A. Sochen, Yehezkel Yeshurun
ATAL
2008
Springer
14 years 11 months ago
Optimized algorithms for multi-agent routing
Auction methods have been successfully used for coordinating teams of robots in the multi-robot routing problem, a representative domain for multi-agent coordination. Solutions to...
Akihiro Kishimoto, Nathan R. Sturtevant
CODES
2003
IEEE
15 years 2 months ago
A fast parallel reed-solomon decoder on a reconfigurable architecture
This paper presents a software implementation of a very fast parallel Reed-Solomon decoder on the second generation of MorphoSys reconfigurable computation platform, which is targ...
Arezou Koohi, Nader Bagherzadeh, Chengzi Pan
EUROGRAPHICS
2010
Eurographics
14 years 10 months ago
Fast and Efficient Skinning of Animated Meshes
Skinning is a simple yet popular deformation technique combining compact storage with efficient hardware accelerated rendering. While skinned meshes (such as virtual characters) a...
Ladislav Kavan, Peter-Pike Sloan, Carol O'Sullivan
CVPR
2004
IEEE
15 years 11 months ago
Perspective Shape-from-Shading by Fast Marching
Shape-from-Shading (SfS) is a fundamental problem in Computer Vision. At its basis lies the image irradiance equation. Recently, the authors proposed to base the image irradiance ...
Ariel Tankus, Nir A. Sochen, Yehezkel Yeshurun